Factory

You currently have {{zm.factoryStats.machines}} machines, producing an average of {{zm.factoryStats.partsPerSec * zm.model.gameSpeed|whole}} creature parts per second.

{{generator.name}} ({{zm.currentRank(generator)}})

{{zm.factory.generatorPrice(generator)|whole}} {{generator.costType}}

{{generator.description}}

Owned: {{zm.currentRank(generator)}} - Producing {{zm.currentRank(generator) * generator.produces|decimal}} parts every {{generator.time}} seconds

You currently have {{zm.model.creatureCount}} creatures, and a maximum of {{zm.model.creatureLimit}}.

Creatures can be automatically built until they reach your set limit.

{{creature.name}} Level:{{creature.level}}

{{zm.factory.creaturePrice(creature)|whole}} parts

{{creature.description}}

Auto build {{creature.autobuild}}

Each time you level up a creature its health and damage will increase by 75%, but the cost will increase by 100%. Make sure you can afford it because there's no going back.

{{creature.name}} Level:{{creature.level}}

{{zm.factory.creatureLevelPrice(creature)|whole}} parts

Current Level: {{creature.level}} Next Level: {{creature.level+1}}
Health {{zm.factory.creatureStats(creature).thisLevel.health|decimal}} Health {{zm.factory.creatureStats(creature).nextLevel.health|decimal}}
Damage {{zm.factory.creatureStats(creature).thisLevel.damage|decimal}} Damage {{zm.factory.creatureStats(creature).nextLevel.damage|decimal}}
Speed {{creature.speed}} Speed {{creature.speed}}
Cost {{zm.factory.creatureStats(creature).thisLevel.cost|decimal}} Cost {{zm.factory.creatureStats(creature).nextLevel.cost|decimal}}