You currently have {{zm.factoryStats.machines}} machines, producing an average of {{zm.factoryStats.partsPerSec * zm.model.gameSpeed|whole}} creature parts per second.
{{generator.description}}
Owned: {{zm.currentRank(generator)}} - Producing {{zm.currentRank(generator) * generator.produces|decimal}} parts every {{generator.time}} seconds
You currently have {{zm.model.creatureCount}} creatures, and a maximum of {{zm.model.creatureLimit}}.
Creatures can be automatically built until they reach your set limit.
{{creature.description}}
Each time you level up a creature its health and damage will increase by 75%, but the cost will increase by 100%. Make sure you can afford it because there's no going back.
Current Level: {{creature.level}} | Next Level: {{creature.level+1}} | ||
---|---|---|---|
Health | {{zm.factory.creatureStats(creature).thisLevel.health|decimal}} | Health | {{zm.factory.creatureStats(creature).nextLevel.health|decimal}} |
Damage | {{zm.factory.creatureStats(creature).thisLevel.damage|decimal}} | Damage | {{zm.factory.creatureStats(creature).nextLevel.damage|decimal}} |
Speed | {{creature.speed}} | Speed | {{creature.speed}} |
Cost | {{zm.factory.creatureStats(creature).thisLevel.cost|decimal}} | Cost | {{zm.factory.creatureStats(creature).nextLevel.cost|decimal}} |