Hire bone collectors to gather bones from the town's dead and your own fallen zombies. Each bone collector consumes 1 energy per second. They're hungry little creatures. Must be all that running around.
Control how many zombies the graveyard spawns each time your energy is full. This is limited by your maximum energy.
You can release them to fight again, or sacrifice them to gain {{zm.model.cagedZombieSacrificeValue().blood|whole}} blood, {{zm.model.cagedZombieSacrificeValue().brains}} brains, and {{zm.model.cagedZombieSacrificeValue().bones}} bones
Release harpies that drop barrels of plague infected zombie flesh on unsuspecting humans. Each harpy consumes 1 energy per second. Harpy bombs infect humans with plague and cause {{zm.model.zombieHealth * 0.2|whole}} damage. The damage scales with zombie health.
Earn bonuses by collecting the severed heads of VIPs from certain towns. These trophies persist through prestige resets, while escaped VIPs will return to town.